Wednesday 8 April 2009

Google SketchUp Essential Training




Architecture, design, and media professionals all over the world are using Google SketchUp to create detailed 3D models efficiently and quickly. In Google SketchUp Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.

Table of contents

0. Introduction
  • Welcome
  • Installing SketchUp
  • Tips for Mac users
1. The SketchUp Interface
  • Interface basics
  • Navigating in SketchUp
  • Walking around in SketchUp
  • Creating camera views
  • Shading faces and edges
  • Creating shadows and fog
  • Creating scenes
  • Selecting and moving objects
  • Scaling and rotating objects
  • Manipulating faces and edges
  • Advanced selection tools
2. Drawing in SketchUp
  • Line tool fundamentals
  • Using the Line tool for 3D drawing
  • Using the Rectangle tool
  • Creating circles and polygons
  • Creating arcs
  • Pushing and pulling faces into 3D
  • Using the Offset tool to create outlines
  • Using the Follow Me tool
  • Creating text
  • Softening round edges
  • Using construction tools to create guides
  • Creating sections
3. Organizing Scenes
  • Grouping objects
  • Creating components
  • The Component window
  • Working with layers
  • Creating layers
  • Using the Outliner
  • Hiding and unhiding objects
  • Locking and unlocking objects
4. Creating Textures and Materials
  • Using the Materials palette on a Mac
  • Applying materials
  • Editing materials
  • Creating materials
  • Mapping images
  • Applying bitmap images
  • Mapping curved objects
  • Projecting maps on curved objects
5. Rendering and Animation
  • Applying styles
  • Creating styles
  • Outputting 2D bitmaps
  • Basic animation
  • Advanced animation
6. Creating Terrain Using Sandbox
  • Contours
  • Creating terrain from scratch
  • Sculpting with the Smoove tool
  • Stamping and draping objects on terrain
7. Photo Match and Google Earth
  • Using Photo Match to align cameras
  • Modeling in Photo Match
  • Exporting models to Google Earth
Conclusion
  • Goodbye

Rapidshare:
http://rapidshare.com/files/166505336/LGSET.part1.rar
http://rapidshare.com/files/166505323/LGSET.part2.rar
http://rapidshare.com/files/166505321/LGSET.part4.rar
http://rapidshare.com/files/166505318/LGSET.part3.rar
http://rapidshare.com/files/166505494/LGSET.part5.rar
 

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